After dodging assassins, collecting rent, and joining a roller-derby squad, it’s time to shadow Dr. Harleen Frances Quinzel on the job as a psychiatrist at a nursing home.
Things are going pretty well for Harley.
She’s got a new place of her own, a new job, some friends.
If only she didn’t have random assassins lurking around every corner trying to collect a $2-million reward.
Harley Quinn’s still getting accustomed to her new digs, and she makes the rounds meeting her tenants.
Quinn’s new building hosts a menagerie of freak shows, carnival attractions, and one House of Wax and Murder run by Madame Macabre who dresses the part down to the Elmyra skull that keeps her ponytail together.
It’s time for Harley Quinn to move in to her new Coney Island digs, and the road is fraught with peril.
The zero issues of DC’s new 52 have been reserved for origin-type stories that go back into a character’s past.
But the chaotic Harley Quinn never follows the rules — not entirely at least.
Harley Quinn #0 begins in the present, setting up 21 pages of art from some of the industry’s legends and some of its hottest newcomers to tell the origin of the title’s creative team.
How’s that for meta?